![]() It’s stupid to suddenly get an empty island when it was full of buildings just a second ago. If all buildings are to be destroyed I will never claim an island unless I really need its resources. If I choose the shares can I later claim this island for me if I want? Or is this decision permanent? I think that after claiming an island buildings shouldn’t be destroyed, a lot of them could change into ruins and population happiness and taxes could be drastically lowered for a certain time after the war. I think that the range of coastal defences is bigger than the range of all warships? I hope I’m right, that’s how it should be in my opinion.īig Bertha turned so quickly to attack this small ship, it should take a few more seconds to change the position of such a huge cannon.Īs MinneIceCube said it would be better if we can conquer an island while leaving all buildings on it. It was possible to build new cannons so why not rebuild the oil harbour? Please explain it to me during the stream. Having no time to take care of it? There is no such thing as no time if it might require just clicking a few buttons. And is it actually impossible to rebuild it while being under attack? It wasn’t explained at all. And without oil harbour the island has literally no electricity. It feels a bit too easy to destroy an oil harbour without getting attacked. I am a bit concerned because of these torpedos. How much damage do mortars and torpedos do? It wasn’t in the item description and these kinds of stats are important to know. ![]() ![]() I still think that combat will be about quantity and quality of ships but it’s nice to see some addition of strategy. ![]() I would like to see relevant information in shipyards about which direction a ship can attack. I like that naval battles can be a bit strategic now, position of some ships can be important. ![]()
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